Tuesday, 5 February 2013

The Hobbit: An Unexpected Journey





Weeks after everyone else saw it I actually got out to see The Hobbit with the children on Sunday.  Although we were all keen to see it there hasn't been a point since December when one or other of us haven't had one of the dreaded bugs going around.  In fact, we only just got to see it as it has already gone from most of the local cinemas and, indeed, we had to trek over to Staines to watch it.

I was interested in it from two perspectives, of course, as a film and as an inspiration for wargames using some of Games Workshop's horrendously expensive figures.

As a film, I read a few negative reviews but many of these had to be read on the basis that they were written by conventional, rather than genre, critics.  As a long time fan of science-fiction I well know that most critics hate SF and fantasy and the more prevalent it has become in the cinema the more they hate it.  Anyway, as a film, again, there were two things I was interested in: the story and drama and, if you like, the texture of the film.  By this I mean sets, costumes, lighting, special effects and everything that builds the world of Tolkien on the screen.




As far as the film is concerned it was, in many ways, a no-win situation for Peter Jackson.  He had set the bar very high with the Lord of the Rings trilogy and following up a multiple Oscar winning film was always going to be difficult, especially with a children's book as source material.  The Hobbit: An Unexpected Journey was his The Phantom Menace; having to succeed with viewers who had expectations from the original trilogy as well as those who were too young to have seen the originals at the cinema (yes, it is that long ago now!).  Then there are those for whom the book is everything and I have seen comments on The Miniatures Page to the effect that "I will never forgive Peter Jackson for what he did to The Lord of the Rings".  Frankly, I always find it amazing that people think that filmmakers should slavishly follow the book that a film is based on.  They are such different media and engage the brain in such different ways and over a very different time scale that it is really not comprehensible that anyone would actually film a book in a completely slavish way.  It would end up eighteen hours long and completely tedious.  The fact that Jackson has nine hours to lavish on The Hobbit did not get him to film every scene from the book but to create new ones for dramatic effect.  Film is a dramatic medium and questions of pace and rhythm are more critical to filmmakers when telling a story than to novelists.

I think Jackson got it pretty spot on.  Several critics said that the film was slow to start but I think that this was an important part of setting up the adventures to come.  Only by seeing Bilbo in his domestic environment could you empathise with the outlandish and dangerous incidents that follow.  Also it is the first of a trilogy so the prologue in the Shire is there to preface three films not just one: a five minute introduction wouldn't do.




Speaking of introductions, Jackson mirrored the approach he took to The Fellowship of the Ring in adding a "historical" prologue (which was a last minute addition to the original film) which puts the dragon Smaug and the dwarves in context.  It explains the meaning of the quest.  The whole film, in fact, follows the structure of The Fellowship very closely and this, for me anyway, is a good thing.  The historical background, the introduction of the Hobbit protagonist and his world, the gathering of the fellow travellers, perilous interludes, a context-setting interval in Rivendell, more perilous interludes before finishing on a geographical high point overlooking the region of the next part of the quest.




I'm not going to go into plot or differences from the book but I thought it worked as drama, didn't drag and looked wonderful.  The latter is important to me as a good part of the enjoyment of the films is immersing oneself in a fully realised and believable world.  The combined CGI and real New Zealand locations worked their magic again.  Some of the background digital matte work was not quite as good as it could have been but I have been told that this looks better in the 42 fps showings.  I actually don't think all-digital environments are an improvement on the detailed model work in the LotR trilogy as the models exude that extra bit of reality.  Likewise, the CGI characters are not, for me as good as men in costume.  But for the most part I was too absorbed to notice any minor shortcomings in these areas.




What was triumphant, once more, was the design and photography.  The colour, I felt, was rather brighter and more saturated than the original trilogy which was quite monochrome for long passages. The Hobbit is a more colourful film.

Howard Shore's music is Middle Earth for me and he has come out with another fine score although, Misty Mountains theme apart, it doesn't reach the melodic heights of The Two Towers or even The Fellowship of the Ring.




There has been quite a lot of discussion about the look of some of the denizens of Middle Earth and their differences from their equivalents in the original films.  I am still not sure about the non-dwarf proportions of some of the dwarves and I think the goblins were inferior to those in The Fellowship but I thought the Wargs were better.  The rather peculiar look of the dwarves serves to differentiate them in a way that just having the different coloured hoods in the book wouldn't have, given the number of them.




Anyway, the different dwarfs will be more interesting to paint once I get going on the Games Workshop figures.  I admit to not having been very inspired by the initial releases of these but things have improved recently with the new elf cavalry and, above all, the armoured dwarves.  The latter is the first set that I actually can't wait to buy and get painted.  In the meantime I have the boxed set, escape from Goblin Town, the trolls and the hunter orcs on fell Wargs to be going on with.  The Wargs versus elves will be a natural match up although it's a lot of mounts to paint!

Many of the figures issued by Games Workshop so far are really character pieces rather than wargaming figures and it was interesting to see Jervis Johnson in this month's White Dwarf say that the "Games Workshop hobby" is "primarily about collecting".  Well, no, isn't it supposed to be about gaming?  Certainly the Lord of the Rings has suffered more than some of the other games from collector's piece syndrome and it looks like The Hobbit is going to be even more so.

I have to say that the price of Games Workshop's The Hobbit figures continues to stagger me.  Twenty five pounds for a mounted character with a foot equivalent is shocking!  Twenty pounds for 12 dwarves would be just about OK if they were metal but they're plastic!

I had waited to see the film before I got going on painting any figures.  One thing that I have learned is that you can't rely on is the Games Workshop paint jobs which are invariably brighter then their equivalents in the films.  Fortunately, I recently bought The Hobbit Chronicles which is particularly detailed on the film's costumes.

So, although I have started on the trolls don't be surprised if it's the dwarves that you see posted here first!


Tuesday, 3 January 2012

Happy Birthday JRR Tolkien





It's the 120th anniversary of John Ronald Reuel Tolkien's birth today.  Here is my daughter outside his favourite pub in Oxford, The Eagle and Child where he used to chat with CS Lewis.




My English teacher at school's tutor at Oxford was JRR Tolkien and it was he who introduced me to The Hobbit. I have now learned that Games Workshop did indeed sign a deal, last February, with Warner Brothers to produce products based on The Hobbit.




So hopefully soon we will start to get figures like this!

Wednesday, 21 December 2011

The Hobbit: An Unexpected Journey trailer




I don't usually post film trailers but I am very excited about this.  I have only watched it twice and am already humming the song! 

It sounds like it will be another stunning soundtrack by Howard Shore.  Oddly, for me, the novel of The Hobbit is totally identified with Sibelius' 2nd Symphomy, which I played for the first time as I was reading the book for the first time.  The opening, rather pastoral, first movement actually summed up the Shire for me very well.  Even more oddly, Shore's "Shire" music is musically very close to the Sibelius in feel.

The various legal issues which caused production delays have been all to the good as Peter Jackson is directing which is as it should be.  Hopefully the Perry brothers will be starting work on figures for Games Workshop soon!

Sunday, 30 October 2011

Attack Troll



These attack trolls appear in the Return of the King film where Sauron's army is besieging  Minas Tirith.  The box set gives you a number of alternative versions to build which include 3 alternative weapons, a shield, 4 head/helmet options and the opportunity to build a drummer. 




I reckon that I might need three more sets, therefore. Having painted one the others should be quicker to do as there isn't all that experimenting to do as regards paint colours.




I went for the horned helmet version first as it is the one I remember from the film, bursting through the gates of Minas Tirith.  I thought I had finished the figure last week and put it up on my main blog but looking at it again it looked somehow wrong.  I realised that I had left the cheek guards off the helmet but that was remedied today and the figure is now finished.  




I sometimes find the colours that Games Workshop use on their LotR figures a bit odd compared with the colours in the films, which tend to be much more muted than they often depict them.  In this case I looked at the Weta Workshop site as they, naturally, produce the most accurate models of their creatures.


Weta Workshop bust


It was clear that this particular troll has a pinky grey-brown colour.  Fortunately, I had a pretty good match for this with Humbrol number 250, desert pink, which was actually designed for RAF planes in the first Gulf War!




Given it was a big figure (much larger than the cave troll I painted before) I used five colour shading rather than my usual three.  For the armour I used a base of Citadel Bolt Gun Metal, then a darker shade by mixing some Choas Black in.  I then highlighted using Chainmail and then Mithril Silver.  I then applied a coat of Badab Black wash to take off most of the shine before dry brushing some rust on using Humbrol 100.




Once I'd sorted out how to handle the flesh the rest was comparatively straightforward. I'm never 100% happy with my completed figures but this one went better than most.  It probably has armour which is still too bright but overall I am quite pleased with it.  Got me thinking about finishing some more Minas Tirith soldiers anyway.

Thursday, 15 September 2011

Sauron



Here is the Games Workshop Sauron figure which I got some time ago.  I painted this using lots of layers of Citadel Blotgun Metal, Chainmail, Tin Bitz and Mithril Silver with Humrol enamels for the black cape and base.  I need to finish the Elendil and Isildur figures which came with it too.

I haven't tried using him a game yet but I suspect he will need some major heroes to bring him down!

Wednesday, 31 August 2011

Cave Troll





One of the things I don't like about the Warhammer universe is the use of monsters.  Oddly, I basically want my fantasy armies to feature men rather than creatures.  Likewise I don't like magic so the surrent focus on this from GW is not to my taste at all, either. I know, I might just as well play Saxons and Vikings!  The current White Dwarf is pushing the Warhammer Ogre army which seems to feature large, fat, ugly bald men not dissimilar to many of the scooter riders I saw over the Bank Holiday on the Isle of Wight.  Why anyone would want an army of slaphead bikers is beyond me.




There are monsters in the Lord of the Rings, of course, but they are the exception not the rule.  This is the first one which appears in the films and I needed to paint it for a game (Balin's Tomb) we had at Guildford some years ago. 




I couldn't find many source pictures at the time as a colour guide.  In the film he is basically just grey so I toned down the skin tone that GW used on their examples.  I was quite happy with the way he turned out and recently put together a plastic armoured troll to have a go at for a change.

Monday, 27 December 2010

Orc Tracker




I found this at the back of the workbench and gave him a quick and rough paint job earlier this month.  Somewhere I must have his two fellows and as he didn't take long to do I must try and dig them out.  It's not that important to paint Orcs nicely; you just need to get them done as you are going to need a lot!  I am not too keen on the non film-based figures as they usually have a completely different style to the, mainly Perry sculpted, ones that were representations of the film originals.  These aren't too bad though.

In one of those GW oddities the Orc trackers cost the same as an Orc bowman but have a better shooting value.  They hit on a 4, 5 or 6 rather than a 5 or 6.  They lose a point in defence but archers are less likely to get into hand to hand combat.